The payload of the satellite is of course a critical part of our satellite design. As a matter of fact, the payload is the entire reason the satellite is launched into orbit. Our satellite caries two payloads, one of the payloads is focused on primary school students and the other payload is focused on secondary school students. Our first payload can most accurately be described as our “dice payload”, this is because it quite literally involves dice. The idea from this payload stems from a national competition we held amongst primary school students, asking them what they would be most interested about in space, and what they wanted to know about it. The answer most common was that they wanted to have the ability to, with a direct connection, “play a game” in space. Thus, in order to realise this, and allow these kids to interact with space travel in a fun, engaging way, our dice payload was designed. The dice payload can most simply be described as a camera with a physical mechanism in front of it, that makes it possible to “throw” the dice. In reality, of course, it is a sweeping and clamping mechanism that simulate a dice throw. However, as a result, it does have the ability to portray the dice “floating” in microgravity, with Earth in the background. So, that allows for children to directly engage with space by observing Earth from it, as well as getting a first hand observation of micro gravity. When it pertains to the secondary payload, the one which is focused on the secondary school educational module. We are currently still in active discussion between two concepts. If you want to know more about this discussion, and what payload we will definitively be going with. Feel free to contact us.